A detailed example of how pure nodes in Blueprints can be executed multiple times. Definitely worth knowing for anyone that uses Blueprint. https://celdevs.com/unreal-engine-and-the-hidden-pitfalls-of-blueprints/
#UnrealEngine
A detailed example of how pure nodes in Blueprints can be executed multiple times. Definitely worth knowing for anyone that uses Blueprint. https://celdevs.com/unreal-engine-and-the-hidden-pitfalls-of-blueprints/
#UnrealEngine
Change the visual style of Blueprint graphs https://www.unrealengine.com/marketplace/en-US/product/electronic-nodes
#UnrealEngine
Here is an old prototype I made with #UnrealEngine showing some ideas. I've now switched to #Godot, which means I'm basically starting over. But Godot is really more aligned with my values, objectives and constraints (#FreeSoftware game, compatible with old hardware, slow development).
Now that I have a basic landscape and water system, my next focus will be to implement the construction mechanics in the Godot game.
The code is here if anyone is interested https://git.engineer-game.org/Engineer/Engineer
Hey everyone! I officially submitted SimpleBuffs to Fab for review! 🎉
For #screenshotsaturday, I also got the data model put together for SimpleSkills. I like how this one is shaping up so far.
Star Wars Jedi Knight: Dark Forces 2 Unreal Engine Fan Remake V1.03 Beta Released
#WIP #Vikings #Project new #material of the #roof painting in #Unreal5
#3d #3dart #gameart #lowpoly #realistic #gamedev #pbr #realistic #unrealengine #videogame #environment #viking #fantasy #gameasset #medieval
GlobalConfig
UPROPERTY(GlobalConfig)Docs: Works just like `Config` except that you cannot override it in a subclass. Cannot be given a value in default properties. Implies `BlueprintReadOnly`.
https://unreal-garden.com/docs/uproperty/#globalconfig
#UnrealEngine
ClampMin
UPROPERTY(meta=(ClampMin=123))
"`ClampMax` and `ClampMin` force numbers entered into the property to be clamped within the specified range.
In comparison, `UIMax` and `UIMin` stop the number from going outside the bounds when the user drags their mouse, but still allows them to type in a number outside the `UIMin`/`UIMax` range."
https://unreal-garden.com/docs/uproperty/#clampmin
#UnrealEngine
No turkey, no problem #thanksgiving
We might not have turkeys in our game but that won't prevent us from wishing all our US friends a happy thanksgiving. #gamedev #indiegame #games #gamedesign #unrealengine #turkey #turkeyday #thanksgiving #newgame #gamingmemes #indiedev #indiegamedev
Come di consueto, Fab ha reso disponibili tre assets gratuiti a tempo limitato. Vediamo di che si tratta assieme a un interessante asset gratuito (per "sempre") pubblicato di recente sull'Asset Store di Unity. #unrealengine #unity #gamedev https://www.youtube.com/watch?v=ALZD-l5gNEg
Hard references can really slow down your editor, your game, your life. Omid's plugin can help solve this.
Check out his (https://twitter.com/heyomidk/status/1646372849144446976) explaining how to get started. https://github.com/heyomidk/HardReferenceFinder
#UnrealEngine
In today's video we show you a 3D hut made for ReverseCore® our Action RPG indie game.
Stay tuned, more content is on the way.
👇 For all details and support, visit the website, join Discord and the Subscribe to Cardeis Art YouTube channel 👇
🌐Official Website: CardeisArt.com
💬 Discord: https://discord.com/invite/9RaJWY47xy
▶️ YouTube: https://www.youtube.com/@CardeisArt
#ReverseCore #ReverseCoreGame #ReverseCoreOfficial #ActionRPG #IndieGame #GameDev #3DArt #GameArt #Hut #Game #Blender #UnrealEngine
#StreetHornets #devlog While we've been working on sounds and particle effects, we've decided to tweak car's exhaust layout to increase boost flame visibility! Before and After video: #followfriday #gamedev #indiedev #indiegames #solodev #UE5 #unrealengine 👾🕹️ #arcade 🎮 #gaming #giupdates #videogames
#LifeDev #DevLog 28
* Chapter 00 Pass 03
* New Cycle, new stuff!
Video https://youtu.be/51pPZkZB7NQ
Text https://store.steampowered.com/news/app/2450230/view/529864539779367113
Steam https://s.team/a/2450230
Patreon https://www.patreon.com/c/jerobarraco
#CPTSD #IndieDev #GameDev #SoloDev #UE5 #Linux #UnrealEngine #MadeWithUnreal
A short tutorial on how to spawn a file selection dialog window by using `IDesktopPlatform::OpenFileDialog`. Could be useful when making a desktop game or tool. https://www.orfeasel.com/creating-a-file-picker/
#UnrealEngine
I was told I need to make a little fuzz about starting a blog, so here goes!
My first post is about how we built the lighting workflow for Mannequin on Quest 2.
Using Lumen and baking the result with GPU Lightmass. Also faking bloom and reflections on low-end hardware, and creating custom tools to keep everything consistent across Q2 and PC.
If you're into technical art, lighting pipelines, or VR optimization, you might enjoy it.
https://real-mrbeam.github.io/2025/10/28/Lighting-Mannequin.html
Black Friday Sale on Gumroad just started!
-50% on all my assets
Use code BLACKFRIDAY2025 during checkout.
My Gumroad store: https://vertexrage.gumroad.com/
#gamedev #indiedev #unrealengine #ue5 #unity3d #godot #godotengine
So… UE5.7 already teasing Visual Studio 2026? Experimental support spotted 👀
#UnrealEngine #UnrealEngine5 #UE5 #GameDev
#VisualStudio #VS2026 #CodingFuture
Reminder: Fab Friday Mega Sale is still on.
Get -50% on all my asset packs for just a few days more.
My Fab store page: https://www.fab.com/sellers/Vertex%20Rage%20Studio
#gamedev #indiedev #unrealengine #ue5 #unity3d #godot #godotengine